here's my game dev/programming stuff!
my games
my games are usually on my itch.io page: jakeoreilly.itch.io and i'd appreciate any feedback and ratings! i've only really started making games since summer 2024!
game engines
i'm pretty good at unity because it's what i've had to use for college / friend projects the most. this means my c# is also pretty good, although i've never TRIED to learn it, only use it.
godot is my favourite engine to use, i love FOSS and the GDScript language is very good, i use c++ when i need to however!
languages
well, english, irish, spanish, and i'm learning german (to live in germany for 6 months...). i tried learning thai, and japanese is on the backburner for now (and kinda has been for the last 10~ years...).
in terms of PROGRAMMING languages, first i tried python in primary school. with little motivation around me, i gave up and eventually learned java once i got to college, where i also went back to python and now love it!
i love using markdown, it's very clean and satisfying to switch over from the syntax to see my final product.
i've had an alright rep with html/css/js (barely js), where i make a lot of sites, but can't commit to updating them. i tend to make them look great though! only problem is, i can't really do anything fun if i want it to be responsive, which is important to me! so this site is also a blog-shape, where the content takes up only 50% of the horizontal space!
i used MakeCode for my leaving certificate project with the micro:bit, and i've also done some stuff with Scratch.
i love learning DSA and lower-level stuff, so i love using c++ the most!
my playtesting
i think playtesting is an easy way to get into the games industry, here's my experience!