game dev


here's my game dev/programming stuff!


my games

my games are usually on my itch.io page: jakeoreilly.itch.io and i'd appreciate any feedback and ratings! i've only really started making games since summer 2024!


languages

well, english, irish, spanish. i tried learning thai, and japanese is on the backburner for now (and kinda has been for the last 10~ years...).


in terms of PROGRAMMING languages, first i tried python in primary school. with little motivation around me, i gave up and eventually learned java once i got to college, where i also went back to python and now love it!

i love using markdown, it's very clean and satisfying to switch over from the syntax to see my final product.

i've had an alright rep with html/css/js (barely js), where i make a lot of sites, but can't commit to updating them. i do tend to make them look great though! only problem is, i can't really do anything fun if i want it to be responsive, which is important to me! so this site is also a blog-shape, where the content takes up only 50% of the horizontal space!

i like to do some simple stuff in excel/google sheets, but i also had a module in it, which was interesting.

i am trying to learn C++ and GDScript for game programming, it's similar enough to python and java.

i've made some basic dbs with SQLite.

i used MakeCode for my leaving certificate project with the micro:bit, and i've also done some stuff with Scratch.


overall i'm best in java, although python's simplicity is quickly becoming preferred...


my playtesting

i think playtesting is an easy way to get into the games industry, here's my experience!